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- Blizzard's description of a Paladin
- What is a Paladin?
- What is the Paladin's role?
- What makes WoW's Paladin so special?
- What can a Paladin do?
The divine warrior that goes by the name of Paladin. Paladins take the path of righteousness in order to vanquish their foes and all that is unclean. A Paladin is a warrior of light one that will protect the weak and innocent and smite the unholy. The path of the Paladin is a long journey in which you will under go many trials of faith and challenges that only you can survive threw persistence. The Paladin is truly a class that carries a lot of reputation with it.
II. Blizzard’s description of a Paladin
|Upholders of the Holy Light and defenders of the Alliance, the Paladins can be found from the northern forests of the Tirisfal Glades, fighting back the advance of the Forsaken, to the southern reaches of the Blasted Lands, ceaselessly upholding their vigil against demonic forces from beyond the Dark Portal. Wielding their mighty hammers and the strength of the Light, these holy warriors command forces in battle, continuously throwing themselves into the fray wherever the fighting is the thickest.
The Paladin is a mix of a melee fighter and a secondary spell caster. The Paladin is ideal for groups due to the Paladin's healing, Blessings, and other abilities. Paladins can have one active aura per Paladin on each party member and use specific Blessings for specific players. Paladins are pretty hard to kill, thanks to their assortment of defensive abilities. The Paladin can also heal with Holy Light, unlike other combat classes. The Paladin is an Undead specific fighter as well, with several abilities designed to be used against the Undead.
III. What is a Paladin?
A Paladin is a melee class that has the ability to cast healing and beneficial spells on his allies and himself. He also has an assortment of spells that will assist him in the fight against undead. Paladins are primarily a melee class with the secondary ability to cast support spells. Paladins have no real offensive spells; other than against undead, or any effective way to attack from range. Paladins are very effective tanks because of their ability to utilize plate armor and shields against their enemies.
Paladins have a low to moderate rate at which they can deal out damage. A Paladin will defeat his enemies by outlasting his enemies in battle, so you can imagine that combat with a Paladin can be time consuming. Paladins have the ability to effectively heal themselves, they don’t have the best healing spells but theirs will do the job well. Paladins also have a wide variety of buffs (beneficial spells) that range from medium to short duration.
IV. What is the Paladin’s role?
A Paladin’s role in World of Warcraft is basically limited to a few choices, but they excel at them. When you are in a group your usual role will be a tank or a support to the tank. If you are the tank you may have a hard time holding aggro (enemy’s attention) because of your lack of DPS (damage per second, amount of damage you do) compared to others. If you are a support to the tank then your role is to help him hold agro and assist with the healing. You may be the healer of a group when you are lower level but when you reach higher levels you won’t; shouldn’t, be filling this role. As a solo player your main role is to be a self sufficient group, minus the range offense. In other words you will be strictly melee and heal or buff yourself when needed. Your role in a raid (several groups working together) will be support for whom ever they decide. You could be support for the support, maybe the casters, or even the tanks. Unless you’re a very talented tank you most likely will be surmounted by the Warrior’s ability to hold agro.
V. What makes WoW’s Paladin so special?
Other than the fact that World of Warcraft is a unique game and experience in it’s self, the game truly captures the idea of the Paladin in a way that they were meant to be played. Paladins can either be fun to play or a complete snooze all depending on how you play them. If you are accustomed to the fast paced style of the Rogue or the plethora of combat options that are offered by the Hunter then you may not like playing a Paladin. If you like being able to come up against seemingly impossible odds and triumph in the end or the ability to stand toe-to-toe with almost any foe, then a Paladin is probably for you.
VI. What can a Paladin do?
When someone asks you to go stand in front of that colossal monster, and let it smash in your skull and you say “No problem.” Then you’re probably a Paladin. Paladins have the ability to wear plate armor (no “U” you strange Brits…) and wield shields that will say “Ha!” when something flails at you with all it’s might. You also can cast decent healing spells on yourself and your allies so you will be able to withstand more punishment then anyone else. You have a wide variety of buffs that can aid any class no matter caster to ranged combatant. You also have the “invincible” spells that will protect you from being damaged for a short duration, these are also known as shield spells. They can come in very handy when you are out numbered or happen to stumble upon a foe that is too powerful. Another asset of the Paladin is the ability to wield two-handed weaponry so you pack a punch with your swings.
- Can wear any armor and wield shields
- Can use one and two-handed axes, maces, and swords
- Have the highest survivability of any class
- Can revive other players
- Has a wide variety of spells
- Receives a free mount at level 40 and can get a class specific epic mount
- Alliance exclusive class so you won’t have to battle another Paladin
- Very gear dependent class
- A questionable talent tree
- Has no effective means of attacking from range
- Not efficient at holding aggro
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